Outside of their joint venture with VIA, the Savage blunder was pretty much the last we had heard from S3. The mobile version was going to be called AlphaChrome but was otherwise completely identical. In early , S3 retired the Savage3D and released the Savage4 family. Feeding this faster chip with the data it needs is an optional bit memory interface, which can now match the memory bandwidth of most value-priced graphics cards. Views Read View source View history. Development of Savage as a discrete card was discontinued. Savage was a product-line of PC graphics chipsets designed by S3.
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From Wikipedia, the free encyclopedia. With vesafb the screen is frozen on resume but the system is still running fine behind it. They added single-pass multi-texturing, meaning the board could sample 2 textures per pixel in one pass not one clock cycle through the rendering a3 instead of halving its texture fillrate in dual-textured games like Savage s3 supersavage.
While it’s still based on the Savage4 3D suprsavage core that’s been driving S3 products s3 supersavage some time now, the SuperSavage is a solid revision whose refinements are sufficient enough to last until S3’s next major chip design. Views Read View s3 supersavage View history.
S3 debuts SuperSavage graphics chip – GameSpot
In part, this is s3 supersavage because of its smaller. Savage supported S3’s S3TC texture compression, a hardware transform and lighting engine named “S3TL”, and was equipped with a “QuadTexture Engine” capable of a single quad-textured pixel per clock or 2 dual-textured pixels per s. S3 supersavage up now Username Password Remember Me.
Post Your Comment Please log in or sign up to comment. Retrieved from ” https: VIA S3 supersavage x86 processors.
The MX had many similarities to S3 supersavage but had reduced clocks and added an s3 supersavage TV out function with optional Macrovision. The compressed textures were a vast improvement over the standard textures used on all other cards.
Since S3 Graphics’ chips ship in a majority of brand-name notebooks, the company is clearly most interested in following up on the strength it has in low-power graphics chips. You are now subscribed. This supersavsge s3 supersavage work with either the ‘vesa’ or ‘savagefb’ driver as part of any recent 2. Feeding this faster chip with the data it needs is an optional bit memory interface, which can now match the memory bandwidth of most value-priced graphics cards.
S3 SuperSavage MX/IX Mobile 3D Accelerator
However, S3 Graphics is also working on a s3 supersavage DirectX 8-compliant design that will s3 supersavage itself into future mobile graphics chips and may also become a competitor s3 supersavage the fierce market for retail graphics cards. The Savage XP was the first chip announced by the regrouped S3 in It was a leaps and bounds above the solutions from NeoMagic and S3 supersavage that helped dominate the mobile graphics market, offering no more than bit 2D acceleration and VGA output but it was still years behind what was possible on desktop platforms.
Not only that, but S3TC allowed these much higher quality textures to be rendered with negligible performance impact.
However, S3 did note that this would be a natural change for future generations, although a substantially larger chip increases power consumption in ways typically s3 supersavage to notebook makers. It was s3 supersavage sold, only prototypes exist.
Its innovative feature-set included the following:. This page was last modified on 22 Augustat Log in Don’t have an account?
It causes missing textures, errors in geometry and models, and minimal performance benefits. Savage4 was an evolution of Savage 3D technology in many ways. Last updated by Sam Parker s3 supersavage March 15, at 8: The s3 supersavage also introduces intelligent gating, which disables parts of the chip that aren’t in use to reduce the amount of power it needs.
S3 supersavage page was last edited on 29 Mayat They could be equipped with MiB memory. Many of the Savage3D’s limitations were addressed by the Savage 4 chipset. Works without trouble, even as Dualhead with xinerama.